Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
21. Advanced Faction Warfare ? - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Soundwave Please keep the ideas coming, some of the stuff in this thread is very good. The more ideas the better. You are damn late. The interesting discussions about the flawed implementation of fw happend already...
- by Kel Nissa - at 2009.12.30 17:32:00
|
22. EVE has sound? - It is time for an explanation CCP. [CONTINUED] - in Player Features and Ideas Discussion [original thread]
Its just a nother commonly known bug which is handled as feature in ccps eyes.
- by Kel Nissa - at 2009.12.27 16:25:00
|
23. [Proposal] Need FW changes for better play - in Assembly Hall [original thread]
/signed feel free to improve more then his proposals
- by Kel Nissa - at 2009.12.23 01:00:00
|
24. A new and unique ship class. - in Player Features and Ideas Discussion [original thread]
Actually i had also the idea of some kind of tarn-ship like the proposed cameleon. But i would expect it more like a high slot module which is scriptable. The script itself controlls the target ship. So everyone can change himself into any other ...
- by Kel Nissa - at 2009.12.09 19:37:00
|
25. Ninja Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: Wet Ferret I've been running missions in highsec for approximately three years and never seen a ninja salvager. Not once! If all of you idiots* would move out of Motsu / Dodoxie / Irjunen you would never have this problem, o...
- by Kel Nissa - at 2009.11.26 00:45:00
|
26. 48 hour skill queuing - in Player Features and Ideas Discussion [original thread]
Quote: It was designed to stop midnight skill changing and having more life balance. Correction: It was desgined to stop midnight skill changing of people who where not able to plan ahead.
- by Kel Nissa - at 2009.11.18 20:33:00
|
27. A swindle is in EVЕ - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 1 as stated use contracts for any non-corp/alliance member trades 2 in total you lost 650K with a full loss thats about 1/2 hour mining/ratting so not that much Read his Post again. He lost 650 mil
- by Kel Nissa - at 2009.11.12 19:41:00
|
28. Eve online native 64bit - in Player Features and Ideas Discussion [original thread]
Sure its a valid scenario. And not even 1% of the playerbase lives in this scneario. And even if you are one of this people, you will not see any negative impact from running the 32 bit code.
- by Kel Nissa - at 2009.11.08 00:23:00
|
29. Eve online native 64bit - in Player Features and Ideas Discussion [original thread]
Nice try. Next time try a realistic scenario please.
- by Kel Nissa - at 2009.11.04 23:33:00
|
30. The Top 10 Things You'd Like to Change or Add to the Client - in Player Features and Ideas Discussion [original thread]
- fix already available features - many of them are actually broken
- by Kel Nissa - at 2009.11.04 21:48:00
|
31. Eve online native 64bit - in Player Features and Ideas Discussion [original thread]
There is no benefit in a native 64 bit client. It might(will?) be even slower then the 32 bit client. The servers are already running on 64 bit but thats a different story (they need more ram). There is no speedup for serverside lag when the cl...
- by Kel Nissa - at 2009.11.04 21:42:00
|
32. High SP Players - Not worth playing anymore? v.2 - in Player Features and Ideas Discussion [original thread]
Edited by: Kel Nissa on 04/11/2009 20:25:19 Introduce a voting system for known bugs (there are plenty of them) and want-have new features, and add to players one vote per year. So a 3 year old player has a 3 votes but a fresh one only one. Co...
- by Kel Nissa - at 2009.11.04 20:24:00
|
33. A Realistic Solution to Ninja Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: Brechan Skene Edited by: Brechan Skene on 04/11/2009 00:06:43 Are you aware that CCP owns the game Therefore they are the ones that decide what is right and what is wrong within the game I am aware of that. You ...
- by Kel Nissa - at 2009.11.04 00:52:00
|
34. A Realistic Solution to Ninja Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Incognito Edited by: CCP Incognito on 03/11/2009 18:45:27 Had a chat with some designers this evening. Ninja salvaging is intended game play. It was always intended that the wrecks are public, the loot is private. ...
- by Kel Nissa - at 2009.11.03 22:53:00
|
35. New feature: Skill Swapping - in Player Features and Ideas Discussion [original thread]
No There should be a consequence for decissions.
- by Kel Nissa - at 2009.10.16 18:30:00
|
36. A very short list of 8 fantastic ideas - cast your votes - in Player Features and Ideas Discussion [original thread]
1 no 2 no 3 yes 4 - 5 yes 6 yes 7 yes - how about include auto-afk if client goes passive (switched to windows .. ) 8 yes! 9 yes! 10 yes! personally i would go for 8,9 and 10
- by Kel Nissa - at 2009.10.14 11:57:00
|
37. Ninja Salvaging Fix - in Player Features and Ideas Discussion [original thread]
Quote: sooner or later CCP will fix it Quote: Whatever it will be I will be right here, saying "I told you so." this
- by Kel Nissa - at 2009.10.11 12:15:00
|
38. 2 overviews? - in Player Features and Ideas Discussion [original thread]
It seems like you did not even bother to read his post.
- by Kel Nissa - at 2009.09.27 22:08:00
|
39. CCP GUYS SINCE U FINALLY DID ARTY... - in Player Features and Ideas Discussion [original thread]
Quote: Caracal which cant even fit 5 heavy missle launchers LOL and Hawk which can only fit rockets that blow. These are just 3 I remembered now. Its easy to fit 5 launcher on a caracal - even 5x ham. I also have 4x lights on my hawk. S...
- by Kel Nissa - at 2009.09.24 17:43:00
|
40. [Implants]: Is it time to 'rewire' our thinking? - in Player Features and Ideas Discussion [original thread]
Somehow funny :oD It seems like plenty of people need to learn that learning imps are not so importent as you all think.
- by Kel Nissa - at 2009.09.21 17:08:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |